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  • Published 2 May 2021

Wireframe Colors Everywhere

We already have this proposals about wireframe colors 21 Feb 2019 Display Colored Edges 26 Feb 2019 Set color for Empties or Wireframes used as Rig Controllers , some else.

Additionally, if any works on wireframes will start - here proposal about wireframes visibility per object/object type .

In this topic I made some mockups and it also relatd to this devtalks forum topic with my user feedback. I want to bring more attention to this issue.

What proposed

First of all colors. Add wireframe colors for ALL TYPES of objects in ALL VIEW MODES (it look for me like this aspect is still unclear for developers because of some unknown reasons).

Ability to set wireframe colors is critically necessary for organizing things in scene. It also "must have" feature for working with drawings ( check my feedback ).

What I can add from me - would be good to separate object color and wireframe color (as on image mockup) for objects like mesh, bones which have some "body" and some wires. That gives more flexible ability to color code objects. For objects with only wires - add wireframe color option and remove from properties options which "do nothing" (like on next image).

As always - thanks for reading. Also you can check my other suggestions .

96.5%

Development Status: Open

Upvote 55 Downvote 2
IIIFGIII
2 May 2021

6 Comments

Draise

Started poking into the code. It's a bit of..... a hard one to figure out, so have to do some debugging builds and break the coloured wireframes in Wireframe Shaded mode to figure out how it works. The code is there, just not implemented to the other modes yet - as it's alternatively written by theme overrides. I am not versed enough to work the code to the other modes, but "technically" is should be possible, maybe I'll figure it out or sponsor another dev to figure it out.

devtalk.blender.org/t/how-to-develop-colored-wireframes-for-solid-lookdev-and-rendered-mode/18499/3

4
IIIFGIII Author

I already forgot about this topic.... Any progress in "poking" ? 🙂

Draise

I have not gotten very far with it, since it's code spread out over 3-5 documents. I did find the wireframe stuff in wireframe mode, exactly what we need - just mirror it in the other overlays - but I think I will have to invest into my engineer to take a look at it for later.

MassimoMoneta

Wire Color for EMPTY !!! really important plz !!

fesernalioa

this would be great really, sometimes i cannot believe how blender uses some colour that are impossible to see.

zorro.weaver

Yes! Definitely! You could even go per-material, but that could get messy quickly. I think per-object makes the most sense.