List/Dictionaries/Libraries Expose GN
Late to the party but i find interesting this aproach.
This way will avoid create a lot of custom nodes for each property.
In addition to add blank lists, you could expose properties from a "list" of properties. Not Current Actual, but nodes are moreless the same, added bool contidions like "As Instance".
You could be able to get the lenght of the properties list, and maybe you can have an index input and output to select a custom slot from the index input.
2 Comments
Hi there! I posted a similar proposal you may be interested in: blender.community/c/rightclickselect/1Wxm/
yeah i've read yours and definetly is something i would love to see. I use list a lot inside animation nodes and it's definetly something that needs to be in for EN
My proposal was aiming more organicing purpouses and maybe could be merge with list node too.
More like, use expose list to avoid searching on lists jeje.