Drag & Drop for image-editor
I really like the possibility to drag and drop images from the file browser into the shader editor/3dView/image-editor. what would be really cool and i think is missing, is to drag from the image-editor into shader editor. since the imagepreview in the list of existing images in the file is so small, i like to view it in the image-editor. but instead of just dragging it from there into the shader editor, i have to create a imagetexture-node, look up the name, find it in the tiny dropdownlist ....
4 Comments
afaik you can do that somce ages: you know the image-file dropdown menu that has a picture icon (triangle a little dot inside a square) on? The one in the header of image/UV editor I mean. Drag that icon into the shader editor and voilà
* @ Lsscpp * thanks !!!omg
It would be more conveinient if we were just able to drag and drop MULTIPLE files from the file browser into the shader editor. Not just obe by one.
* @alexd.playmobil * blender.community/c/rightclickselect/xddbbc/