Hiding local collections during animation scrubbing and playback.
Maya has this nice feature in the visiblity layers where you can pick which ones will be hidden during the playback or when scrubbing in the editors.
In Blender this can be done in the local collections in the sidebar like in the image, i thought about suggesting the Outliner but that would make it too convoluted.
But for Bones, we would need another upgrade to the Armature layers which i have made a proposal that matches the objects local collections. so we can have both Collections and Bone Layers panels close to each other. Local Layers for Bones
When these two features are added we would have a similar system like the one in maya that 99% of the Animators use :)
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