Geometry Nodes Input Types
With Geometry Nodes, you can add outputs for use outside of the node editor. These come in handy a ton, but the lack of customizability with how these inputs are used leads a lot to be desired. As of now, you can only add float i/o. This isn't all that great as not every situation will need that decimal place, like when controlling the amount or the seed. I can't think of any other types that this could benefit from, but maybe when the geo node editor gets some more love in the future, desired improvements will become more apparent.
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Related: Property types for objects