Property types for objects
Me as Riging master need Property types for objects as bool, int, double, string, etc. and realted GUI controls. Curently we have double only value as default, and by this in "properties" panel we can scale this value. By this feature in edit mode need to config the perperty as bool, int, double, string, to reach adequat controls as scale by int, dobule, or switch for bool as 1/0 (true/false), string to input text.
The feature is related with:
Control states for objects and animations/frames (on/off, true/false) by btns on GUI and script
New Driver type "Sum Value with step" then input "step value" for each Variable
- thats mind in property can be some function conected to other as "virtual" buffor/variable in nodes
It be good to have relations betwen vars and states like table similar to spreadshet, and filter these vars.
2 Comments
like this?
Agree. Types required not only here, but with shader nodes, geometry nodes, drivers. atm int possible. Type values as 1 instead 1.0, and they will switch as ints. Same for bool imitation.