Render Layer like Maya
Hi, Renderlayers and Token in Output Paths is one of the most useful production powerhouses in Maya.
In Blender Extension there´s a Path Maker addon for tokens. Its really useful on paper. But it sometimes works and sometimes doesnt. I would love something like this to be a first class citizen.
Also it would be super useful that Viewlayers behave like renderlayers and can override everything.
For Example: View Layer Shot 01 can set active camera, change a Material or a position of an Object. And when Rendering it puts that into the output path. Like C:<filename><date> <filename> <layer>_<version>.exr
Thanks
2 Comments
A title such as "Render Layer like Maya" means nothing for most Blender users that haven't used Maya.
The description explains it better but still mixes two ideas/requests. It's usually better to post individual ideas separately, since they are likely not going to be developed at the same time, so they can't be marked as "in progress".
For example, tokens/variables is being worked on, and the first iteration is soon to be merged but I can't mark this proposal as in progress because of the other part.
I'm so glad to see variables making it into development!
For anyone interested, here are some previous proposals about it: