Making the position field available in the compositor
The vector used for some of the compositor nodes such as the gradient texture node is the
Position Field
. However, unlike geometry nodes, this node is not accessible in the compositor which significantly limits the compositor's functionality.
Therefore, I propose adding a position field node to the compositor.
This idea was marked as a duplicate of Position Field Node.
5 Comments
"field" - what do you mean by field? Compositor is 2d image engine.
If you hover over the vector input of different texture nodes (i.e. Noise Texture), it says
Position Field. So there is a field; it is just not exposed and cannot be used elsewhere.What Do You mean "it cannot be used elsewhere"? Where?
It works on 2d texture generators like noise or gradient.
I dont see any kind of limitation there.
It cannot be combined with math nodes for instance.