← All ideas24 Dec 2020nicknrollOpenGeneralModelingnicknrollAPECAgentA1crBlendererDangryEzyPolyIIIFGIIIImportantLookingPirateIsmir_EgalM.LuellauMetinSevenMrKoixShimoonTopeichVyachbedrossianfructdwjwversteeghlacina.vojtechlsscppmichele.bedendomrajendra2150nisoone_raw_artistphudoramsn.anwiasebbosebbo267sqeeetesturewilBrx-zayxan2622yan.kanskyyou16.823zelfit
i'm having a hard time thinking of a situation where this would be useful.. help me out here
S
Stan_Pancakes
*
@testure
* Make merging more predictable and even. Right now verts are just merged in some arbitrary order. Even along one edge you may have one pair merge in one direction, and the next in the opposite, skewing the edge. Defining some sense of a structured merge can be very helpful.
4
t
testure
*
@Stanislav Blinov
* Ah I see- without a more descriptive proposal I was picturing some kind of "join averaged" merge, which seems completely pointless to me. That makes more sense. It's also a good reminder of why proposals should be more than 6 words long.
4 Comments
Duplicate of blender.community/c/rightclickselect/JLdbbc/ and blender.community/c/rightclickselect/6Rfbbc/
i'm having a hard time thinking of a situation where this would be useful.. help me out here
* @testure * Make merging more predictable and even. Right now verts are just merged in some arbitrary order. Even along one edge you may have one pair merge in one direction, and the next in the opposite, skewing the edge. Defining some sense of a structured merge can be very helpful.
* @Stanislav Blinov * Ah I see- without a more descriptive proposal I was picturing some kind of "join averaged" merge, which seems completely pointless to me. That makes more sense. It's also a good reminder of why proposals should be more than 6 words long.