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  • Published 29 Aug 2019

Add Transform Manipulators to the Extrude Tool.

a little improvement to the usibilty of the extrude tool, it's limited right now, adding transform gizmos so we can move the extrusion on any direction not just one ,so we don't have to use the modal "G" with axis locking "shift+x...." , or the need to switch back to the transform tools.

jp.jpg

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Development Status: Open

Upvote 12 Downvote 2
Cobra
29 Aug 2019

5 Comments

testure

I can't think of a reason to ever extrude in a direction perpendicular to the surrounding geometry though.. what would be the point? The transform gizmo I get- but the additional "+" activators?

2
Cobra Author

* @testure * those '+' are already available for the extrude tool in the topbar it's mainly for users who don't use hotkeys or have tablets, i added the transform gizmos so it's easy to move the extrusion later on without having to use the hotkeys or exiting the tool, because if you use the tool now and extrude you'll only see one axis everytime you do it, very weird design.

2
WickedInsignia

Adding the inset tool as part of the extrude tool like what Modo has would be great....might actually make a proposal for that myself haha. I agree with @testure about the extra extrusions....I think the gizmo is fine but I've never come across a situation where I wanted to extrude anywhere but along normals or cancel.

1
lordoftheredsand

100% agree i say the same ( my post almost same problem blender.community/c/rightclickselect/sGdbbc/

14arianuddin

Extrude to the normal and extrude scale would be something more useful in my opinion since I see people mostly extruding to the normal or extrude cancel translation and scale, what do you think :)