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  • Published 20 May 2019

Boolean modifier can keep materials

Boolean modifier can keep materials from objects

For now its working like this: blender.stackexchange.com/questions/91781/join-objects-boolean-with-different-materials

Its cool but it is not obvious

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94.7%

Development Status: Duplicate

Upvote 18 Downvote 1
koloved
20 May 2019

8 Comments

IIIFGIII

Here

Please repair f#ng search on this website and add big text on suggestion creation page

BEFORE WRITING SOMETHING USE SEARCH

2
Vyach

* @forestgumpovu4 *

koloved Author

* @forestgumpovu4 * I DIDN'T FIND IT , anyway it can be merged

IIIFGIII

* @Sergey Ivanov *

Too hard to find.... Image

Josephbburg

I think the excellent Bool Tool addon does this automatically. It would be nice to see it behave in a more streamlined manner.

1
Orphydian

* @Josephbburg * what is so excelent at that booltool addon ?

Josephbburg

Bool Tool makes it much easier to add a lot of boolean modifiers to an object, all at once, so you don't have to keep clicking and clicking.

Vyach

When it works as is, it allows to have all materials in one main stack. Yes, not obvious. So such option can virtually copy/link materials and show em inside one stack of main body. {attachment 2381609jpg}