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  • Published 20 Nov 2020

Add loop cut falloff

Instead of having to handpick every loop cut to have symmetry on an object it would be better to have a falloff factor that would change the distance between your loop cuts when sliding during the creation. The only way and case I know you can do this is by scaling with median on the same axis or bevel the edge after creating it on the middle. P.S. In maya it is called offset edge loop tool as I found out.

LoopCutFalloff2.png

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Development Status: Open

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KostasK
20 Nov 2020

4 Comments

Stan_Pancakes

There's Edge -> Offset Edge Slide

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KostasK Author

* @Stanislav Blinov * This still needs an edge in the middle. What I'm talking about is creating 2 loop cuts and in the window on the bottom left have the ability to choose the offset as IIIFGIII pointed Orphydian's request Pinch Slide Factor option between two loop cuts for Loop cut and Subdivide edge ring operators

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Stan_Pancakes

* @Konstantinos Karamaligkas * With Offset Edge Slide you can select the two outer loops and offset them, no need for center loop. But I agree that the loop cut (and subdivide, for that matter) would benefit from the Pinch option as well.

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