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  • Published 4 Jan 2019

Partial clamp for bevel

Clamp Overlap allows not crossing the mesh, but limits all bevels of the mesh. The modifier should act only on the intersecting vertices.

Here I show it graphically.

Clamp Overlap Partial.png

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Development Status: Open

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albertdearias
4 Jan 2019

4 Comments

sebbosebbo267

C4d so deadly pricie

testure

This would definitely be a nice addition, currently I do all of this manually in a collapsed mesh with MeshMachine.. really hurts the non-destructive workflow

WickedInsignia

Yeah this stops me from using it as much as I could. Would be a great time-saver

dcb.creative

I've noticed this too, and wow, as a former Cinema 4D user who has been spoiled by its superior bevel deformer/modifier this is an incredibly frustrating Blender issue. I have yet to find a work around and every day hope that this is just a 2.80 beta bug that will eventually get squashed. Fingers crossed.