Partial clamp for bevel
Clamp Overlap allows not crossing the mesh, but limits all bevels of the mesh. The modifier should act only on the intersecting vertices.
Here I show it graphically.
Clamp Overlap allows not crossing the mesh, but limits all bevels of the mesh. The modifier should act only on the intersecting vertices.
Here I show it graphically.
4 Comments
C4d so deadly pricie
This would definitely be a nice addition, currently I do all of this manually in a collapsed mesh with MeshMachine.. really hurts the non-destructive workflow
Yeah this stops me from using it as much as I could. Would be a great time-saver
I've noticed this too, and wow, as a former Cinema 4D user who has been spoiled by its superior bevel deformer/modifier this is an incredibly frustrating Blender issue. I have yet to find a work around and every day hope that this is just a 2.80 beta bug that will eventually get squashed. Fingers crossed.