If i remember correctly, each scene can use a different render emgines and render settings
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sensarice1Author
one scene eevee and cycles 's ref and sss is no same,and eevee's AO is no accurate。
the cycles ray trick are many building samples but few tree samples.
Eevee for weapons and clothing, glass gems must be cycles
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Here is a previous proposal that is very close to your idea blender.community/c/rightclickselect/1phbbc/
If i remember correctly, each scene can use a different render emgines and render settings
one scene eevee and cycles 's ref and sss is no same,and eevee's AO is no accurate。 the cycles ray trick are many building samples but few tree samples. Eevee for weapons and clothing, glass gems must be cycles
I don't see your point there.