← All ideas
  • Published 20 Mar 2019

Edit poly modifier

A modifier that allows users to tab to edit mode or sculpt mode to change the final result of the previous modifiers. This modifier will greatly improve the modelling workflow. Both 3Ds Max and Houdini have similar feature for years and it has proven to be very useful.

This idea was marked as a duplicate of Edit-Mesh Modifier.
97.7%

Development Status: Duplicate

Upvote 42 Downvote 1
Ssendm
20 Mar 2019

9 Comments

jason

Duplicate of this proposal

2
Josephbburg

which is a duplicate of this proposal !

IIIFGIII

* @Jason van Gumster *

Maybe it need to add some functionality to this website to merge duplicates and better systematizing?

Something like this. Image Image

5
jason

* @Josephbburg * Good catch!

* @forestgumpova4 * We'd like to have a more graceful way of handling duplicates. Hopefully future versions of Dillo will allow us to do that. In the meantime, we'll need to make do with the Duplicate status and making links in the comments.

1
Josephbburg

* @Jason van Gumster * No, I just copied your post on the post you linked- it was your catch. Even when I know a post is a duplicate, you always beat me to the punch.

1
Dangry

Its kinda possible now with the "Edit Mesh" modifer in the Modifier List addon: extensions.blender.org/add-ons/modifier-list-fork/

obaidul_rana

we need this really.......

tigerija

Yes please!

Lauloque