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  • Published 17 Mar 2026

Sculpt: Add "Scene Project" functionality to the Transform tools

Recently the Scene Project brush type was added in sculpt mode... This is a brush type that displaces the vertices towards other objects in the scene, allowing you to achieve a shrinkwrap-like effect like so:

The request here is to add that same "Scene Project" functionality to the Transform tools as a new Transform Mode :

scene prjct.png

This would allow us to quickly achieve effects like this using the transform tools in sculpt mode:

Which would be very handy... and in some situations a better and faster way of working than using a brush... 😉

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Development Status: Open

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TheRedWaxPolice
17 Mar 2026

8 Comments

Torrent

This is brilliant.

Still one of my favorite features of Modo.

I hope we can get this in Blender.

3
Sean-Kim

On the "mode" topic - I don't know if this is a separate mode from the "All Vertices" / "Elastic" option. I don't think this would be applicable for "Elastic", but this makes more sense to me as a checkbox toggle exposed for "All Vertices"

1
TheRedWaxPolice Author

A checkbox for "all vertices" seems like a good idea too... 👍

Zorgos

Yes, that's exactly what we need!!

thinkingpolygons

That would be amazing ✌️

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Sean-Kim

Not sure I see the specific point of tying this to the Transform tools. To me this seems like a better fit for the Filter tool? Is it that you want a constrained set of axes to work on for the entire mesh which is less defined for the mesh filter?

TheRedWaxPolice Author

The goal is to have the flexibilty to freely project using a transform gizmo.. It doesn't necessarily have to be the transform tools... I suggested as a new transform mode because this workflow feels like a transform operation... also the transform tools already have what is needed, the move/rotate/scale gizmos..

I don't see how this could work as expected being part of the mesh filter, since it doesn't have gizmos... A constrained set of axes to work wouldn't be flexible enough I believe... It needs the ability to be manipulated by transform gizmos...

Can a filter tool have move/rotate/scale gizmos? If yes, then I guess it could work.. But it still sounds strange because that's not how filters usually work.. 🤔

Sean-Kim

My point about the filter tool was more for the general idea of projecting towards the surface, but point taken about the gizmos being the key idea here.

1