← All ideas
  • Published 22 Jul 2025

Better vertex group managment

It's nothing fancy or anything, I was just hoping that going into blender 5.0 we could finally get the vertex group tab updated to handle multiple vertex groups easier, or atleast a lot closer to the way bone groups are handled cause at the moment while handling a small number of vertex groups is easy enough, handling a lot of vertex groups and organizing them especially when deformation weights are involved is quite the hassle.

0%

Development Status: Open

Upvote 0 Downvote 0
Rextle
22 Jul 2025

1 Comment

Lauloque

I can't find tickets about it but I think i've seen somewhere on gitea that it is planned to be moved from the current UIList to the TreeView system which the bone collections use and would allow cool things like drag and drop, selecting multiple items to do something in bulk, ...

As mentioned on this comment from Pablo :

An update on this: UIList are on their way to be deprecated and replaced with TreeView . These are in use already for the Spreadsheet editor, Asset Browser, Light Linking in Blender 4.0 and Bone Collections in 4.1.

Tree Views are still not feature complete but the goal is for them to replace UILists once they do. And these will support multi-select.

At least it's done for shapekeys:
#138979 - Tree View: Multi-select support - blender - Blender Projects

1