← All ideas
  • Published 9 Sep 2019

Vertex weight / Vertex group access in shadergraph.

I couldn't find if it was proposed already or not. Anyway. It'll be super-handy to have access to vertex weight map (vertex group) from shadergraph. For instance, it`ll be useful in particle scattering on mesh + having maps blended at the same time.

100%

Development Status: Open

Upvote 4 Downvote 0
damian_winnichenko
9 Sep 2019

1 Comment

Josephbburg

Duplicate of this proposal . Till then, this script might helpt: second answer in stack exchange post