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  • Published 20 Aug 2019

There is no Comment Object in Shader Editor (Limited to 63 characters)

Hi, I recently saw Epic Games supports Blender with $1.2M. And in Epic Unreal Engine 4, you can create a Comment Object by creating an empty Frame, you can change its color, etc. But unfortunately, you cannot do it in Blender yet because the text lenght is limited to 63 characters, and without multi-line. Image

Dear developers, when you decide to fix it then rename the object "Frame" into "Comment" just like in Unreal Engine because beginners don't know how to create a comment if its name is "Frame". Let me explain why?

Do as below:

void ShaderEditor()
{
    // Comment
    PrincipleBSDF();
    MaterialOutput();
}

instead of doing as below:

void ShaderEditor()
{
    // Frame
    PrincipleBSDF();
    MaterialOutput();
}

Dear developers, please listen to me, this ( Link ) is my another proposal that's very easy to be fixed (only in 5 minutes) and 30 people up vote to it, but sadly I checked Blender 2.81 master build and it has not been fixed yet :(

Thumbnail.jpg

92.9%

Development Status: Open

Upvote 26 Downvote 2
mandadream3d
20 Aug 2019

6 Comments

simonstoschu

You can already do that, but you have to create a text in the Text editor for it and then select it in the Fram Nodes Properties. It could be easier - aggreed. img

5
mandadream3d Author

* @Simon Storl-Schulke * Thanks, I didn't know it exists, but the problem is I don't want the title "Frame", if I make the Label to be empty then the title is "Frame".

simonstoschu

* @mandadream3d * Well you can use a single whitespace as the label so it won't be shown, but yeah a dedicated comment feature would be nice.

1
brian4

Basically, please create a multi-line comment node that works in all node trees that is super-simple to use. Doesn't have to be super-fancy. Just more than one line of comment, please.

Draise

I have been needing this to document my trees. Not everyone can read handwriting with GP in the nodetree.

bintangsenjapratama

Anywat, Nuke has what we call backdrop which is very useful