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Dopesheet Consolidation Update

This is an attempt to consolidate all of the dopesheets subtime lines. The UI attempt is to remove as many windows from Blender as possible. to reduce the maintenance of the code. Finally to improve working between different keyframes and retime them in different windows.

I believe the VSE could also be consolidated into this window as well along with the Graph Editor.

This should make for a much more intuitive process of working with keyframes. Instead of window hopping. Dopesheet Update.png

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Development Status: Open

Upvote 33 Downvote 1
MrAdamEarle
3 Feb 2022

4 Comments

andycuccaro

I really like this proposal! I once had a similar idea to merge some of the animation editors, but the other way around: to expose keyframes in the VSE ( blender.community/c/rightclickselect/B4fbbc/ ). Given that audio tracks are now included, do you think it'd make sense to also include sequences from the VSE in this "unified" dopesheet? This would transform Blender into a "superior After Effects" in a sense.

1
andycuccaro

Also, afaik, the current dopesheet doesn't display the beginning and end of a track. With audio tracks included I think it should show in some way the beginning and end of such tracks (like VSE ones too, if they are included).

denis

done for greace pencil + regular objects !