Edge constraint for Scale (multiply vertex slide)
how about usual for 3d softwares abbility to slide verticles while scaling or rotating 'em? in other softwares this function presents as constraint (edge, face, surface, normal)..
how about usual for 3d softwares abbility to slide verticles while scaling or rotating 'em? in other softwares this function presents as constraint (edge, face, surface, normal)..
8 Comments
Not sure why it's not implemented years ago. This is a must for a basic modeling. And it's not there even in 2.9, which hugely limits hard modeling process.
It makes any mid to high degree of difficulty models that much more difficult to pull off without it. Absolutely necessary.
This would be very useful to be able to edge slide while scaling etc
magnificent idea. activating by pressing S twice would be intuitive for me.
Blender is so good, but this is only thing that really missing. Is there any progress on that? Is there a way to speed up? Donates for specific features? I know we have an addon, but that thing should be native
Years later and still not implemented?
Long time ago I suggest something like this . Kind of my 3D Max experience + some my idea + visualization.
* @forestgumpovu4 * cool idea - upvoted!