← All ideas
  • Published 6 Mar 2020

save selected only

sometimes I want to grab a few items from a scene, and currently this means selecting all objects I want, selecting inverse, deleting, and then saving as another file name.

Can get tricky if there are hidden layers etc, so a better option would be to add a selection only to the save as dialog.

90%

Development Status: Duplicate

Upvote 9 Downvote 1
3di
6 Mar 2020

4 Comments

Gustav.Krause

IF you are using 2.79, you can use this: github.com/dairin0d/export-selected It also saves .blend files.

1
jason

What if the selected objects are part of a hierarchy (visible or otherwise)? Would a 'save selected' operator include those other objects (like what currently happens when appending from a .blend file) or would it strictly only work on those objects (like the current Copy to Buffer behavior)?

1
3di Author

@Jason van Gumster:

That could be an option, so you could choose whether to save all non-selected hierarchy along with the model.

1
jason

Duplicate of this proposal .