add "keep normal " option in fbx exporter when use triangulate for preserve weighted normal modifier
add "keep normal " option in fbx exporter when use triangulate face for preserve weighted normal modifier result.
add "keep normal " option in fbx exporter when use triangulate face for preserve weighted normal modifier result.
1 Comment
Yep, I asked the same thing a year ago
blender.community/c/rightclickselect/BnzY/