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  • Published 21 Feb 2025

add "keep normal " option in fbx exporter when use triangulate for preserve weighted normal modifier

add "keep normal " option in fbx exporter when use triangulate face for preserve weighted normal modifier result.

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Development Status: Open

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Amaury-scheen
21 Feb 2025

1 Comment

Alex38

Yep, I asked the same thing a year ago

blender.community/c/rightclickselect/BnzY/