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  • Published 15 Mar 2026

USD (and glTF) physics rigid bodies export/import support

USD supports rigid bodies and works on deformable bodies. GLTF with upcoming extensions adds support too and there is experimental external Blender importer/exporter github.com/eoineoineoin/glTF_Physics_Blender_Exporter that shows how this can work in Blender.

Adding this support would make Blender a little more popular choice especially in game dev.

Mentioned GLTF exporter adds some additional UI options that Blender doesn't have by default to properly cover support. USD/GLTF physics rigid bodies should be compatible so if we add support for 1 file format it will be easier to add another.

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Development Status: Open

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Igor-dvr
15 Mar 2026

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