improved move scale and rotate tool for sculpting
im talking about this
when moving rotating or scaling any selected object in sculpt mode the navigation gizmo is always at the center which in turns causes the selected body part to stretch and move and orbit in a uncontrollable manor around the center in which tons of distortion is created when trying to use the gizmo . i suggest the ability for the gizmo to move to the place which you have selected using masks just look at the images above
This idea was marked as a duplicate of Better transform center control (position and orientation) in sculpt mode.
1 Comment
i dont want the tool to be at the center which as i said makes things difficult i dont want to move the cursor everytime so i could have the move tool be where i want it to be