← All ideas21 Feb 2019FudushaeOpenModelingRiggingUser InterfaceFudushaeAlex-DBabaJanCoBCobraIIIFGIIILillyaMeshVoidMetinSevenNavWombatShimoonVikVyachaabranyalan.zirpoliaryeramatybelimlinbestelixbnzsbriecmuldoondaniellapalmedcb.creativedpdpforlifefrederico4djaxxtrendjose.dacujulienvanelianjustastatuelordvigorelsscpplucianomike.r.bermudezmipetr127momotron2000nemox00ogonekpipelinerradi0nromanvolgushev4565testuretheis.lolxmaiter01zutxita
Minor Quality of Life Improvements - Generate Lattice in Modifier
Make the process of lattice creation more linear
100%
Development Status:
Open
Upvote42Downvote0
F
Fudushae
21 Feb 2019
6 Comments
l
luciano
to add to your great idea if you're in edit mode of the object that has the lattice modifier the a new button should appear letting you create a lattice around the selected vertices / edges / faces :)
8
I
IIIFGIII
*
@Luciano Muñoz
* In this case can be helpfull
This one suggestion
to let users create Vertex Groups right from selection.
f
frederico4d
yeah, this and many similar things for other modifiers would be great too, like curve modifier etc...
2
l
lordvigore
I also have an lattice improvement idea. Lattices must have two modes: edit and deform. I believe this will be super popular
1
j
jose.dacu
My studio is transitioning from Maya and Max to blender, and it was such a shocker that the lattice is so complicated compared to autodesk packages (or even zbrush). It's really weird that the lattice (a super important tool in our modelling workflow) doesn't fit automatically to the object I want to deform, creating a separate lattice object and scaling it and positioning it manually is such a hazzle :'(
I
IIIFGIII
It also should have settings for number of Lattice subdivisions.
6 Comments
to add to your great idea if you're in edit mode of the object that has the lattice modifier the a new button should appear letting you create a lattice around the selected vertices / edges / faces :)
* @Luciano Muñoz * In this case can be helpfull This one suggestion to let users create Vertex Groups right from selection.
yeah, this and many similar things for other modifiers would be great too, like curve modifier etc...
I also have an lattice improvement idea. Lattices must have two modes: edit and deform. I believe this will be super popular
My studio is transitioning from Maya and Max to blender, and it was such a shocker that the lattice is so complicated compared to autodesk packages (or even zbrush). It's really weird that the lattice (a super important tool in our modelling workflow) doesn't fit automatically to the object I want to deform, creating a separate lattice object and scaling it and positioning it manually is such a hazzle :'(
It also should have settings for number of Lattice subdivisions.
Same as in this addon.