Improving the extrude tool
The extruding tool is in serious need of improvement right now. Why not improve the extruding manifold tool by adding the ability to extrude geometry that is tilted? The extruding could be done according to the direction of the normal vector of the polygon.
This would eliminate the constant headache of removing polygons and filling in empty spaces.
4 Comments
Yes, extruding something along multiple angles is currently only doable in a very tedious way: imgur.com/a/zLQmuY9
If you are interested in this idea, help me promote it. We need more attention.
Guys, can someone back me up on this? Who is interested in this idea, help me to promote this topic.
Related: blender.community/c/rightclickselect/Qlcbbc/