Text shader node
You can use it to add text to a material. It could have options like in regular Text for blender (font, bold, italic, underline...). It would be useful in case you want to put text on a cup (for example), by adding current geometry text, it would be hard to to make it look nicely curved around the cup. With text node you would be able to do it in a few clicks and get good results.
thanks!
This idea was marked as a duplicate of New Texture Node: Text texture.
5 Comments
I just wanted to write a proposal for the same, but i was lucky and found this. It would be amazing!
New Texture Node: Text texture / Text Node in Shader Editor and Compositing Editor (use search please)
This should most likely be a specialized image type rather than a shader node.
It would be really cool to have an vector shader that use .SVG format.
that way you can use NOT just only Text but vector shapes and much more and save the XML-based markup language directly inside blend file.
Ah, I was thinking about that lately ! This could indeed be pretty cool.