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  • Published 20 Jul 2026

Add Viewer Boolean nodes to shader nodes

only available in geometry nodes but would be equally helpful having it in shader nodes and being able to improve performance by creating custom low quality shaders for faster viewports. Also a trend now to have more of the workspaces share the same nodes so I don't see why not.

Also shoutout to my more viewer boolean nodes RCS blender.community/c/rightclickselect/Qjm5/ We need more!

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Development Status: Open

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jackrocky2213
20 Jul 2026

1 Comment

zuorion

" I don't see why not. "
Okay, so its not "not", but there a drawbacks to using bools to "improve" performance, because of how GPUs do branching due to SIMD. In short, those bools and branching would have to be static bools (same for whole material) and obviously there would have to be Static Switch node.

Anyway, You should add same image to this proposal from RCS you linked.

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