Colorramp group input and behaviour Colorramp node
Since working more with nodegroups I'd love to be able to add 'Colorramp' inputs to nodegroups everywhere. Attached I have a little idea I made in photoshop!
The upper frame is inside the nodegroup
the lower frame is outside the nodegroup.
(Spline parameter is just an example of plugging data in the factor while controlling the ramp outside the group)
I'm curious what others think! and if I didn't overlook crucial technicalities. I tried keeping it as true to original colorramp as possible
3 Comments
blender.community/c/rightclickselect/kjhbbc/
Would a solution like that be smarter than having the entire colorramp on the node group like in my example? something like this exists, David Elek made a handy group that lookes very much like your example. but yee not build into blender. github.com/markelekdotcom/color-ramp-converter
I meant that this request already has a lot of duplicates. Take a look at the comments at the link