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  • Published 17 Mar 2021

ColorRamp Node Inputs

It would be nice to have an expandable set of inputs to the ColorRamp Node: to have colors and stop-positions procedurally generated elsewhere in the material node-tree.

Thank you, Blender Team!

ColorRampNew.png

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Development Status: Open

Upvote 32 Downvote 0
seanan
17 Mar 2021

3 Comments

quincy.cgi

this would be a game changer and the number of the dublicates just shows how wanted this features is

1
Blender_Defender

* @quincy.cgi * That's right, I want that too, but duplicates don't help, upvote the original instead

3