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  • Published 20 Jan 2025

Blur Node in Shader editor

I think having a gaussian blur node would help a lot to stay in blender for creating textures. for example, if I want to add a logo that is chiseled in the mesh I can use this blur node and then connect it to displacement or normal and achieve this.

This idea was marked as a duplicate of Blur Node .
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Development Status: Open

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armin7
20 Jan 2025

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