Snap to face centers
We have so many snapping options, yet there is no way to snap to a face center without repetitive, tiring workarounds. The base is already there, snap base already snaps to vertices, edges, and edge centers, but not face centers!
This would increase workflow speed by a lot.
Another good idea is to snap to visible face centers. This is a feature Maya has that I frequently found myself using. Basically, whenever face centers are displayed, they act like a proxy vertex that you can use to quickly snap objects to them, takes literally two clicks and saves a bunch of time!
10 Comments
See here: blender.community/c/rightclickselect/51PX/
Thanks! Hopefully, it gets some attention from the devs
Hi, It's Tariq from the modeling module here. This is on my checklist of things to prioritize. It would be implemented soon :)
I also believe this option is extremely important and essential in Blender. I suggest we join forces and work together to get this feature finished.
That’s great news! I’ll do my best to support and promote the development of this feature!
Is there a chance to get this option in the 5.0 release?
too late for 5.0, it's already in beta
Too bad, I hope this option makes it into the 5.1 release.
Done :) projects.blender.org/blender/blender/pulls/148297
Thanks a lot! I have a reason to update my blender now lol