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  • Published 5 Oct 2025

Snap to face centers

We have so many snapping options, yet there is no way to snap to a face center without repetitive, tiring workarounds. The base is already there, snap base already snaps to vertices, edges, and edge centers, but not face centers!

This would increase workflow speed by a lot.

Another good idea is to snap to visible face centers. This is a feature Maya has that I frequently found myself using. Basically, whenever face centers are displayed, they act like a proxy vertex that you can use to quickly snap objects to them, takes literally two clicks and saves a bunch of time!

100%

Development Status: Done

Upvote 9 Downvote 0 blender/pulls/148297
samuel8
5 Oct 2025

10 Comments

2
samuel8 Author

Thanks! Hopefully, it gets some attention from the devs

1
Tariq-Sulley

Hi, It's Tariq from the modeling module here. This is on my checklist of things to prioritize. It would be implemented soon :)

6
Zorgos

I also believe this option is extremely important and essential in Blender. I suggest we join forces and work together to get this feature finished.

Zorgos

That’s great news! I’ll do my best to support and promote the development of this feature!

Zorgos

Is there a chance to get this option in the 5.0 release?

TheRedWaxPolice

too late for 5.0, it's already in beta

Zorgos

Too bad, I hope this option makes it into the 5.1 release.

1
samuel8 Author

Thanks a lot! I have a reason to update my blender now lol