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  • Published 4 Nov 2024

Rework Connector inputs nodes in Geometry Nodes

The problem is that the current inputs only accept one value vector example Set the position to one value you must add a node separate and combine.

Combine.png

My decision to rework the nodes in order not to clutter the code too much and not to create unnecessary nodes in the right place Снимок экрана 2024-11-04 131734.png And if the vector is connected to the input value, then this separated bundle of nodes is automatically disconnected Снимок экрана 2024-11-04 132035.png My Example new transform geometry node Снимок экрана 2024-11-04 140439.png iIn hidden state it takes up very little space and does not clutter the code much. Снимок экрана 2024-11-04 140610.png Снимок экрана 2024-11-04 151407.png UPD: My Example Of Large Nodes and Read Nodes Снимок экрана 2024-11-04 151658.png And now how much space they take up when hidden!

100%

Development Status: Open

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ruslan2
4 Nov 2024

1 Comment

bestelix

This regards all nodal editors, there are more older proposal for this functionality

blender.community/c/rightclickselect/xlVE/

blender.community/c/rightclickselect/57Gv/

As a note to your proposal I prefer to see the three values at all times .

there is also a discussion here projects.blender.org/blender/blender/issues/105491