“Flight” mode
Holding down the right (or midle) mouse button and pressing the WASD keys switches to the “flight” mode, as it is implemented in Unreal Engine 4.
При удерживании правой (или средней) кнопки мыши и нажатии клавиш WASD происходит переход в режим "полета", так как это реализовано в Unreal Engine 4.
9 Comments
The thing is, such navigation is already in Blender, but not with such shortcuts. You can change the shortcut to your liking I think, but I wouldn't see this as the default behavior for middle/right mouse button, since they are both already used, and for most people need these buttons the Blender way instead of UE's way.
* @-L0Lock- * Just try how it is implemented in UE4 and you will understand what the difference is - this is a very convenient way to focus the workspace on the part of the model, scene, type of interest (especially if you could put a camera or an animation key with the angle chosen in this way).
(I apologize for my English - I write through a translator)
* @WarlocK * I use UE4 all the time, I know how it is. I also know that Blender and UE4 are not used for the same tasks.
* @-L0Lock- * Yes, not used. But I think that would be a very convenient feature.
* @WarlocK * I don't think most people need this navigation mode often enough to justify binding it on MMB or RMB instead of what's already there. While nothing prevents to do so for those who want to.
Remember that in Blender, MMB is basically already used as the main navigation button, combined with modifier keys to provide pan, orbit, zoom and so on. RMB is either the right click menu or the select button depending the setup.
Have you tried to use Blender's Walk Navigation with such key binds at least?
* @-L0Lock- * Yes, I do not insist, just suggested. If it is impossible to implement, or this is duplication, then it means no. For me, an opinion about my other idea is more important : blender.community/c/rightclickselect/ptfbbc/
* @WarlocK * The feature is already there :
And you can call if via <kbd>Shift</kbd><kbd>`</kbd> if you're on a QWERTY keyboard.
It's just that I can't see any reason why it should be bound to a mouse button since they are already heavily used in Blender.
Any reason why not to use the existing Shift-` ?
* @Bruno * Using an AZERTY keyboard, a lot of QWERTY specific shortcuts never work in a lot of softwares, this one being an example.