Edge constraint for Rotation and Scale
We need edge/vertex slide as we have now for translation (hotkey: GG) also for rotation and scale mode. I know this is an old request to have edge and maybe face constraint mode for precise manipulation of mesh elements.
3 Comments
It get only 20 votes . Everyone think about how new 2.8 buttons should look like and etc. stuff... They don't give a f*k about some shity constraints for transform operations.
How did I missed this topic ? :'(
Upvoted! This should be incorporated, as they are basic tools for modeling.