Set the gizmo orientation shots view in camera mode like on viewport
Right now when user is in camera view by marked checkbox "Camera to View", and if clicking gizmo to set precise view, then "Camera to View" is exited (like pushed button Num0) - this is bad behavior and doing dissonance. To operate vieport by gizmo user should click exit camera by Num0 not like now, coz user don't have option to operate view by gizmo in "Camera to View" mode.
- it's related with request of @IIIFGIII ideas
blender.community/c/rightclickselect/qQZ2/ Viewport Gizmo Functionality Extension
4 Comments
Did you tried "Lock Camera to View" option? to navigate in Camera view like in regular 3D View.
and with it enabled clicking 3D Viewport Axis area and dragging will not exit from camera view. After you done, uncheck option again to not lose your camera setup.
Yes.. You missed point.. or it's bug.. when clicking gizmo blender going out from camera frame like clicked Num0. Also no any effect around view by gizmo coz gizmo want work for vieport not camera.
If you meant clicking on gizmo X, Y or Z circles - then it behave how it should, because it turns to Orthographic view, if you want this for Camera, you need to turn camera type to Orographic and manually setup.
As you maybe tested camera going out when XYZ circles and whole filled/gray circle is moved. Why is should be in this way not like suggestion, eg. back to by
Num0. Don't know to set this as manualy.. and what next.. swith betwen old solution and new settings when want use this? Not sure..