New UV channel for all selected objects
The idea is pretty simple.
Create a new UV channel fro all selected objects when you hit the "+" button.
It is more intuitive than creating just for active object.
The more flexible way is to have a popup menu which asks for what you want to do:
- "Create for selected objects" or "Create UV channel to the active object "
- Also, the popup menu should ask for how to name the new UV channel.
Also, check other proposals on the UV thread
blender.community/c/rightclickselect/x9dbbc/
blender.community/c/rightclickselect/y9dbbc/
7 Comments
Seems like something that Alt+click behavior for multiple selections should be extended to support.
* @Jason van Gumster * This really really needs to be consistent with every single UI entry.
* @Jason van Gumster * The alt-click behavior just needs to go away entirely and this aspect of Blender just works like every other piece of software ever made. That's a rant/proposal for another day I suppose.
This kind of system should be available for many things like vertex colors, vertex groups and materials. It could be just a simple query after pressing the + whether the user wants to create the new parameters just for the active object or all selected objects if multiple objects are selected.
I was looking for this to be in default behavior . Why is this not in the default behavior for Blender ??? I think it's a bug with multiple object selection . @BlenderDevs this should be in the default behavior state .
* @giakaama * There's a task to improve it: developer.blender.org/T54862
* @testure * The task says Resolved. And I don't see anything about a second UV channel . They are talking only about transform & stuff . :(((