← All ideas
  • Published 20 Mar 2025

Add a sort index to geometry proximity node

Right now the geometry proximity node only computes the closest face, edge or point.

I propose an addition of a sort index, so you can easily get the second, third, fourth etc. closest target.

I don't know how easy this would be to implement, but, as of right now, the easiest way to do this to my understanding is to find the closest point, remove it, then search again, but that won't work if you don't want to remove the point, for example if other sample positions need to be able to target that point.

Thanks for reading.

100%

Development Status: Open

Upvote 2 Downvote 0
thomas83
20 Mar 2025

3 Comments

thorn

You cannot get a map range and compare nodes involved to modify the distance output value to suit your use case?

thomas83 Author

That would allow you to make a selection (true or false) for each nearest target, but that doesn't help you get the second or third closest target.