GPU painting
lately i have tried the open source project called armory paint
github.com/armory3d/armorpaint
and to be honest it's very limited compared to blender texture painting / shader editor but it has something blender doesn't . crazy high performance on my last gen mid range gpu 1060 3gb and this is 16k map that i'm painting
i checked blender developers site and it's not on their roadmap so upvote this post so maybe one developer notice it and check the armor paint implementation
2 Comments
This needs more upvotes.. Performance is the biggest problem other things are already possible with workarounds but performance is making it not fun to paint..
There is a more generic suggestion blender.community/c/rightclickselect/hncbbc/ about improving texture painting, including perfomrance.