Spin Tool from Edit Mode as Modifier
Like with the boolean tool that you can use directly in the edit mode OR as an modifier I think it would be nice to have the spin tool as modifier too. The method with the array modifier and an empty works too but the spin tool is better and faster :D
6 Comments
Screw Modifier? BLENDER MANUAL
* @ammusionist * The Spin tool is not the same as the Screw Modifier! Or can you place 12 spheres in a circle (like a clock) with the Screw Modifier?
* @Jack Brown * I'm away from my Blender PC right now, I'll check it when I get home.
If not, then either Array modifier with an empty, or Dupliframes on a circle path would be your best bet to do this non-destructively.
* @ammusionist * Its not a question of "how I could do it". It wouldn't be a big thing for a developer because the tool is already there and it would speed up the workflow and it is much more intuitive. Maybe it could be integrated into the array modifier so that you can choose between "Linear Array" or "Circular Array".
* @Jack Brown * Spent some time with this last night and yeah, it would be easier to have Spin in a modifier.
Giver where 2.80 Dev is at right now, it's not likely we'll see it soon, but there's sure to be a flurry of suggestions for when modifiers get moved to nodes!
Upvoted :-)
* @Jack Brown * You may be interested in this suggestion I made for updating the Array Modifier.