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  • Published 21 Jul 2026

ANIMATION improvements! 💃 Blender Today LIVE #286

Blender Today LIVE #286

Announcements


What's new in Blender?

July 09-21, 2026, at 12:00 Amsterdam CEST+0200 258 commits in total, of which 116 are fixes, 30 cleanup, and 50 refactors.

Animation

Assets

Audio

Build

Cleanup

Compositor

Core

Curves

Cycles

EEVEE

Fixes

Geometry Nodes

Git

GPU

i suffix

Keymap

Modeling

Nodes

Outliner

Paint

Python

Refactor

Sculpt

Tests

Translations

User Interface

Utilities

Video Sequencer

XR

🔗 projects.blender.org/blender/blender/commit/c2a37974a

daniellapalme
21 Jul 2026

8 Comments

nubnubbud

Oi, Pablo!

as always I'm asking about physics nodes, but now that I've been making physics sims... I'm curious at what level a redundant node is wanted. We could do collision detection with raycasts, SDF's, and proximity math, etc... but it's also pretty clear we also need a distinct collision detection node too.

also, someone in chat was asking about ragdolls! I think they're a long time coming, I think it would be fitting as one of the original tests of rig nodes + geometry/physics nodes assets!

freeway80

Hey Pablo, are there any plans to improve Undos in Blender? Things like having more of them instead of capped at 256, diagnostics etc.

sheldon_j

Heya Pablo glad to catch you live again, hope you and everyone are doing great. Question do you guys plan on more big animation changes or updates?

For example you guys are working on Animation layer which will be continuing in August, are their plans for updating Rigging to be done with nodes? faster viewport playback for rigs? this one i saw a while back, showing a lot of rigs playing fast in the viewport as a test. Not sure if it's still being worked on. Love what you guys are doing, will always keep supporting you guys and spread the word Thanks!

jackrocky2213

Hi Pablo, I appreciate your comments and engagement on RCS. does anyone else from the Blender Team ever look at right click select? there are so many good requests/ideas made but it feels like were all just talking to clouds sometimes... For example my super genius more boolean nodes suggestion blender.community/c/rightclickselect/Qjm5/

nubnubbud

oi, cheeky

krylo

Hi Pablo!! I was wondering if there are any plans to allow users to move the asset shelf (perhaps vertical, or to the top, etc); I would love to move my brushes around; lol Thank you guys for all that you do!

Jolan-Huijskes

Hola Pablo! Greetings from Breda, again :)

You suggested to me on Twitter proposing my Fracturing system for Blender Essentials. I would love to! I also messaged you about this on Blender Chat.

How can I go about this? Who should I talk to?

If there is no path towards proposals, maybe don't suggest it yet. I got my hopes up about contributing and now I feel disappointed if it's not possible.

johnnygizmo

Hello Pablo! Greetings from Mid-America

Are there any plans for a way (like on extensions.blender.org ) for folks to get their asset library url's out to the community?

I've started a project until something official happens: johnnygizmo.github.io/blender-asset-phonebook/ but didn't want to put too much into it if this was already in the cards.