cyraLink
I’m a 3D artist who works mainly in Blender and uses it as my primary tool for modeling, rendering, and creating visual assets. I’ve been working with Blender for several years, focusing on hard-surface modeling, simple environment scenes, materials, lighting, and rendering with Cycles and Eevee. I also use other tools in my workflow such as Substance 3D Painter for texturing and Photoshop for image editing and post-processing.
  • Joined March 2026