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  • Published 24 Dec 2019

Textures in coloramp

I was wondering that it could be cool to have a coloramp that can input textures in each color select, like in this example image down here. In order to mix the textures in a gradient way along the mesh. This functionality is present in Maya and many other softwares and really helps NPR productions. I believe is not too hard to do, but I don't have the knowledge for that. Does anybody have a clue?

Capture2.png

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Development Status: Duplicate

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lobo_alcalino
24 Dec 2019

4 Comments

Josephbburg

This is essentially a duplicate of this proposal , and it's really easy to do this with a Node Group, which I think you're even using in the example.

2
jason

* @Josephbburg * Duplicate of this proposal as well.

1
Josephbburg

* @Jason van Gumster * Wow, they're even using the image from one of the comments underneath that one!

1
testure

this is already possible in Blender using existing nodes. if it's something you use a lot, you can even make a node group out of it and have exactly the thing in your mockup.

2