Textures in coloramp
I was wondering that it could be cool to have a coloramp that can input textures in each color select, like in this example image down here. In order to mix the textures in a gradient way along the mesh. This functionality is present in Maya and many other softwares and really helps NPR productions. I believe is not too hard to do, but I don't have the knowledge for that. Does anybody have a clue?
4 Comments
This is essentially a duplicate of this proposal , and it's really easy to do this with a Node Group, which I think you're even using in the example.
* @Josephbburg * Duplicate of this proposal as well.
* @Jason van Gumster * Wow, they're even using the image from one of the comments underneath that one!
this is already possible in Blender using existing nodes. if it's something you use a lot, you can even make a node group out of it and have exactly the thing in your mockup.