Auto flip face normals when mirroring or scaling negative
A very handy thing would be an option to automatically flip face normals back after mirroring (using CTRL+M) and scaling using negative values. Normally, you always need to do it manually after mirroring or negative scaling. It could be a toggle somewhere in the tool properties or in user preferences, under Keymap.
6 Comments
While I like that idea, I also wish to include the option for preserving how it once was. Some people may prefer how the Normals are flipped like that.
Yes, as suggested in the proposal it should have a toggle somewhere.
The Last action panel is made for that, so it should be there.
Oh, I missed that. Thank you for the observation.
I'm almost sure this is already being done for collection instances. They should just expose a property for it in the object properties tab.
There are propositions like that already. The idea itself is of course very valid.
blender.community/c/rightclickselect/XVbbbc/ blender.community/c/rightclickselect/Lxdbbc/
True, how many times i CTRL+M + CTRL+A apply scale + enter edit mode + flip normal + exit edit mode.