Drag & Drop File / Universal File Importer
The ability to import model files supported by the user's current add-ons through Opening the file via the Blender executable (Perhaps with a prompt to open in new scene or import), drag & drop into Blender, or a universal (All supported files) file-import menu option.
This appears to be relatively straightforward, I was told that the reason this isn't already a feature is (something along the lines of:) that there is currently no way for Blender to recognize which file extension an addon uses? I believe this would be pretty handy for user-friendliness as well as reduced workflow.
2 Comments
Duplicate of this proposal .
* @Jason van Gumster * Duplicate only in the aspect of Dragging / Dropping & the support the system needs to add for these to work.