Hi, Pablo thank you for the stream. When I rename an object in my language (Cyrillic alphabet) some letters don't appear. (so far only one letter) The letter appears as space (empty). Will it be fixed? {attachment 1ce6be702a594c18a60e444df59ebed7-ljpg}
4
k
kookitoocg
hey pablo , just wanna ask if pablo Dobarro is planing to add a panel menu for facesets like vertex groups because it's very limiting not having it
. stay safe
4
A
AnityEx
Hello pablo hows the asset manager going? is it coming in 2.83? or in 2.90?
Ray traced reflection etc. in EEVEE, when to expect. also will someone give a talk about EEVEE render engine in BCON20 just like we saw for cycles in BCON19
2
p
printerkiller
Good health for everyone here!
Is light linking planned for Blender after 2.83?
2
K
Kdaf
Hello pablo, can a student give his code to the BF ? I'm gonna try to make a new sculpt tool, and I dont know if a code can be accepted like this ?
2
b
bblanimation
Hey Pablo! Love these daily Blender Today live streams; you're the best! I hope these live streams stick around for a long time, at least in weekly form :)
I do have a question - as a (lonely) Mac user, I'm very curious to hear - are there any updates on Vulkan support for Blender? Thanks!
2
b
boris.wilson
Hi, Pablo! Greetings from Brazil! I've been wondering if will be implemented soon an animation layers system in Blender. I tried to do something similar with the current NLA system but it is a very slow process and very impractical. Anyways, are there any plans for it already? Obrigado.
2
r
ruthwik.coupdegrace
Hello, Pablo! Sorry if this is not relevant, but since the last stream, I've not been able to post comments in live chat during the stream. I don't remember what happened, was it a shadow ban? Cuz I seriously don't know why it's happening. Every other live stream I'm able to post live comments, but not on this. I didn't even post any links, or any bad content or language, so I'm completely oblivious as to why.
Really hope it can be reverted, I go by "Ruthwik Rao" there with the same profile picture. Thank you
2
D
Drax
Hey, Pablo! Got a few questions, hope there's not too many haha:
How's the "destructive extrude" going? I saw it on the dev site a few months ago, and I'm a bit sad it didn't find its way to final release yet. It's also third most wanted feature on Right-Click Select community section.
EEVEE - when screen space reflections are turned on, the ambient occlusion kinda stops working and thus the object looks like it's glowing. When this happens in the eye material it makes it unusable. Is this a missing feature or a bug I should report?
What are the plans for modelling future? What great tools can we expect in terms of modelling?
In future Blender everydays, can you go through some Right-Click Select proposals and say whether we can expect them? This could be a great source of news and hype!
Thanks a looooot! Love the show! What about getting Ton Roosendaal or the mighty Pablo Dobarro for the 100th episode of Blender Today, if he will get better? Thanks again!
2
J
JosephbburgAuthor
I beat you to it, Pablo! And LapisSea! And momotron2000! AHAHAHA
I would like to know how the Viewport Compositing project is going.
Edit: Please give us an update on Ton's condition. I'm really worried about him in light of the Coronavirus outbreak. I've heard that it's pretty bad in Europe.
2
r
rohitaug
Hey Pablo! Quick question about drivers: sometimes the drivers don't update in realtime with some object types, why does it happen and are there any plans to do anything about it? Also, sometimes a driver that has worked fine before suddenly gets diagnosed with a dependency cycle. I had to quit a personal project because I didn't realize these limitations but I should have checked beforehand. Thanks for everything you guys do!
1
M
Mooch
Hey Pablo, just wanted to ask if there will be anymore support for GPUs added to blender as I have an iMac pro with the vega 64 with 16gb of ram on the card and it’s not currently supported? Is there anything I can do?
1
D
Drax
How about launcher/auto-updates? I think that' ssomething that'd be great for LTS also. Updating Blender every single bug fix would be a pain.
1
p
parkeramitrakshar
Q0. Will OpenVDB Work on Eevee? How fast will it be?
(If you may answer few more of mine....)
Hi, Sir Pablo.... Two weeks Ago I made Clouds in Eevee with "Shading on a Cube" (So all the Clouds in this picture are inside 7 Cubes which are shaded with nodes)
Q1. Eevee Volumetrics Seems to Flicker a lot... whenever the camera moves.... In animation it almost Looks Like Waves.... How Can I Fix that? (It's 15s Long... Maybe You can check out)
youtu.be/Gxa2Lx2gxV4
Q2 How would you create Cloud in eevee? Shading on a cube or a more cloudy looking shape and then using shader nodes?
1
x
xan2622
Hi Pablo.
Is it planned to keep the "Navigate Viewport Gizmos" (located at the top right corner of the viewport) displayed while transform tools are being used?
Hi! Thank you for streams!
Can you give us one pixel width for texture painting back, please? ^^'
Since 2.81 with constant falloff and 1 pix width it's still jumps from 1 to 2 pixels. Bad for pixel art...
1
s
swifterix
Any plans on improving Mantafllow Gas&Fluids? I would love to see a node based smoke simulator like in houdini that would help create better looking smoke and fire. Also some improvements to the speed and quality would be cool. At this point i love mantaflow but it has some points that should be improved.
1
A
Audioslave
hi pablo, why don't you remove the cmd window at the start of blender ?, makes blender look unprofessional,
1
m
mik.vaneven
hey Pablo how can blender be auto updated? is it native in blender or do I need a separate app?
1
m
mau.memoli
Hi do you guys think you gonna implement multiple selection and groups for the UILIst. It would be very handy to perform multiple selection and organize better shapekeys and vertex groups?
Also what is the status of crazy space? Will it be implemented back any time soon?
1
D
Devr
Hello Pablo!
About the Amazing feature that allows us to select the active bone and his corresponding vertex group when you're in the Weight Paint mode, Is there a reason why this operation requires you to first select the armature in object mode and then the mesh, knowing that (as far as i know) that a mesh can be modified by a single armature object? Does it not have more sense to simply do this automatically when you change to Weight paint mode?
Also, where can i post suggestions as this one for the weight paint mode?
Greetings from Argentina :D
1
c
ckat609
Hey, guys! Nice to have the devs on and the elusive Brecht as a guest... maybe we can have the doctors in the house next time.
Anyway... question! Any news on getting edit mode back to its 2.7x level of performance, especially with the subdiv modifier on?
1
v
visnevskis
Modeling clouds [as a "mesh"] was impossible due to lack of depth info (mesh causes clipping etc.). If the volume objects could also function as combinable primitives giving combined depth-from-surface info for the shader - that'd be awesome.
1
M
Minkmetrodon
Hi, Pablo, thank you for the streams in these trying times. My question is, do you know if anyone has reported grease pencil crashing when attempting to enter edit or sculpt mode, since the refactor? I’m worried it could just be my computer and don’t want to bother the devs unnecessarily.
1
m
morphinometr
Hi, Pablo. Are there any plans for widget to manipulate Stencil maps in Texture paint and Sculpt modes? There no menu items or any tips for it. You have to guess or alreasy now the hotkeys.
1
d
damian_winnichenko
Hi Pablo!
Take extra care at that harsh time. The community can not afford to lose you!
I asked already but didn't get the clear developer's opinion.
Could we have VDB-based remesh mode in Remesh modifier? (like that one in custom Bones studio)
When a big file is importing into Blender, the cursor switches to some sort of a counter. It looks confusing as of its design is outdated and it shows not even a percentage of completeness.
Cheers!
P.S. Will we see you're having a beer while streaming at some time already? =) =)
1
g
garilhe.nicolas
Hello everybody. I got some question:
#1
I'd like to know if it's possible in the settings to deactivate the leader key feature that appeared in 2.82:
developer.blender.org/T69992
I've set up my navigation viewport as in Maya (using alt pressed to rotate), but the leader key is giving me some trouble as I keep switching tools when doing quick moves.
#2
I understand it's a selfish request, but maybe other people are in my case. Coming from Zbrush, my sculpting workflow has been to doing really quick strokes and rapidly pressing the alt key (add/sub switch key modifier, ctrl in blender).
In Blender, when the pen is down on the tablet, you can't switch anymore with ctrl, until you release your pen. As someone doing rapid strokes, I tend to mess myself in pressing ctrl to late. Would it be possible to have the switch happening even during a stroke?
Thank you for your time!
1
f
franMarz
*
@None None
* there is a way for deactivating the leader key shortcut, see the response by CobraA in the differential (Jan 15 2020, 12:11 AM)
31 Comments
Hi, Pablo thank you for the stream. When I rename an object in my language (Cyrillic alphabet) some letters don't appear. (so far only one letter) The letter appears as space (empty). Will it be fixed? {attachment 1ce6be702a594c18a60e444df59ebed7-ljpg}
hey pablo , just wanna ask if pablo Dobarro is planing to add a panel menu for facesets like vertex groups because it's very limiting not having it . stay safe
Hello pablo hows the asset manager going? is it coming in 2.83? or in 2.90?
** New Object Tool **
Is This tool being developed? developer.blender.org/T57210
Ray traced reflection etc. in EEVEE, when to expect. also will someone give a talk about EEVEE render engine in BCON20 just like we saw for cycles in BCON19
Good health for everyone here! Is light linking planned for Blender after 2.83?
Hello pablo, can a student give his code to the BF ? I'm gonna try to make a new sculpt tool, and I dont know if a code can be accepted like this ?
Hey Pablo! Love these daily Blender Today live streams; you're the best! I hope these live streams stick around for a long time, at least in weekly form :)
I do have a question - as a (lonely) Mac user, I'm very curious to hear - are there any updates on Vulkan support for Blender? Thanks!
Hi, Pablo! Greetings from Brazil! I've been wondering if will be implemented soon an animation layers system in Blender. I tried to do something similar with the current NLA system but it is a very slow process and very impractical. Anyways, are there any plans for it already? Obrigado.
Hello, Pablo! Sorry if this is not relevant, but since the last stream, I've not been able to post comments in live chat during the stream. I don't remember what happened, was it a shadow ban? Cuz I seriously don't know why it's happening. Every other live stream I'm able to post live comments, but not on this. I didn't even post any links, or any bad content or language, so I'm completely oblivious as to why. Really hope it can be reverted, I go by "Ruthwik Rao" there with the same profile picture. Thank you
Hey, Pablo! Got a few questions, hope there's not too many haha:
developer.blender.org/D5336 blender.community/c/rightclickselect/Qlcbbc/
EEVEE - when screen space reflections are turned on, the ambient occlusion kinda stops working and thus the object looks like it's glowing. When this happens in the eye material it makes it unusable. Is this a missing feature or a bug I should report?
What are the plans for modelling future? What great tools can we expect in terms of modelling?
In future Blender everydays, can you go through some Right-Click Select proposals and say whether we can expect them? This could be a great source of news and hype!
Thanks a looooot! Love the show! What about getting Ton Roosendaal or the mighty Pablo Dobarro for the 100th episode of Blender Today, if he will get better? Thanks again!
I beat you to it, Pablo! And LapisSea! And momotron2000! AHAHAHA
I would like to know how the Viewport Compositing project is going.
Edit: Please give us an update on Ton's condition. I'm really worried about him in light of the Coronavirus outbreak. I've heard that it's pretty bad in Europe.
Hey Pablo! Quick question about drivers: sometimes the drivers don't update in realtime with some object types, why does it happen and are there any plans to do anything about it? Also, sometimes a driver that has worked fine before suddenly gets diagnosed with a dependency cycle. I had to quit a personal project because I didn't realize these limitations but I should have checked beforehand. Thanks for everything you guys do!
Hey Pablo, just wanted to ask if there will be anymore support for GPUs added to blender as I have an iMac pro with the vega 64 with 16gb of ram on the card and it’s not currently supported? Is there anything I can do?
How about launcher/auto-updates? I think that' ssomething that'd be great for LTS also. Updating Blender every single bug fix would be a pain.
Q0. Will OpenVDB Work on Eevee? How fast will it be?
(If you may answer few more of mine....) Hi, Sir Pablo.... Two weeks Ago I made Clouds in Eevee with "Shading on a Cube" (So all the Clouds in this picture are inside 7 Cubes which are shaded with nodes)
Q1. Eevee Volumetrics Seems to Flicker a lot... whenever the camera moves.... In animation it almost Looks Like Waves.... How Can I Fix that? (It's 15s Long... Maybe You can check out) youtu.be/Gxa2Lx2gxV4
Q2 How would you create Cloud in eevee? Shading on a cube or a more cloudy looking shape and then using shader nodes?
Hi Pablo.
Is it planned to keep the "Navigate Viewport Gizmos" (located at the top right corner of the viewport) displayed while transform tools are being used?
blender.community/c/rightclickselect/BNcbbc/
Hi! Thank you for streams! Can you give us one pixel width for texture painting back, please? ^^' Since 2.81 with constant falloff and 1 pix width it's still jumps from 1 to 2 pixels. Bad for pixel art...
Any plans on improving Mantafllow Gas&Fluids? I would love to see a node based smoke simulator like in houdini that would help create better looking smoke and fire. Also some improvements to the speed and quality would be cool. At this point i love mantaflow but it has some points that should be improved.
hi pablo, why don't you remove the cmd window at the start of blender ?, makes blender look unprofessional,
hey Pablo how can blender be auto updated? is it native in blender or do I need a separate app?
Hi do you guys think you gonna implement multiple selection and groups for the UILIst. It would be very handy to perform multiple selection and organize better shapekeys and vertex groups?
Also what is the status of crazy space? Will it be implemented back any time soon?
Hello Pablo!
About the Amazing feature that allows us to select the active bone and his corresponding vertex group when you're in the Weight Paint mode, Is there a reason why this operation requires you to first select the armature in object mode and then the mesh, knowing that (as far as i know) that a mesh can be modified by a single armature object? Does it not have more sense to simply do this automatically when you change to Weight paint mode?
Also, where can i post suggestions as this one for the weight paint mode? Greetings from Argentina :D
Hey, guys! Nice to have the devs on and the elusive Brecht as a guest... maybe we can have the doctors in the house next time.
Anyway... question! Any news on getting edit mode back to its 2.7x level of performance, especially with the subdiv modifier on?
Modeling clouds [as a "mesh"] was impossible due to lack of depth info (mesh causes clipping etc.). If the volume objects could also function as combinable primitives giving combined depth-from-surface info for the shader - that'd be awesome.
Hi, Pablo, thank you for the streams in these trying times. My question is, do you know if anyone has reported grease pencil crashing when attempting to enter edit or sculpt mode, since the refactor? I’m worried it could just be my computer and don’t want to bother the devs unnecessarily.
Hi, Pablo. Are there any plans for widget to manipulate Stencil maps in Texture paint and Sculpt modes? There no menu items or any tips for it. You have to guess or alreasy now the hotkeys.
Hi Pablo! Take extra care at that harsh time. The community can not afford to lose you!
I asked already but didn't get the clear developer's opinion. Could we have VDB-based remesh mode in Remesh modifier? (like that one in custom Bones studio)
When a big file is importing into Blender, the cursor switches to some sort of a counter. It looks confusing as of its design is outdated and it shows not even a percentage of completeness.
Cheers! P.S. Will we see you're having a beer while streaming at some time already? =) =)
Hello everybody. I got some question:
#1 I'd like to know if it's possible in the settings to deactivate the leader key feature that appeared in 2.82: developer.blender.org/T69992 I've set up my navigation viewport as in Maya (using alt pressed to rotate), but the leader key is giving me some trouble as I keep switching tools when doing quick moves.
#2 I understand it's a selfish request, but maybe other people are in my case. Coming from Zbrush, my sculpting workflow has been to doing really quick strokes and rapidly pressing the alt key (add/sub switch key modifier, ctrl in blender). In Blender, when the pen is down on the tablet, you can't switch anymore with ctrl, until you release your pen. As someone doing rapid strokes, I tend to mess myself in pressing ctrl to late. Would it be possible to have the switch happening even during a stroke?
Thank you for your time!
* @None None * there is a way for deactivating the leader key shortcut, see the response by CobraA in the differential (Jan 15 2020, 12:11 AM)
it was super cool to see brecht again.