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Ideas by davidfenk
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Allow generic Vector2 face-corner attributes that aren’t treated as UV layers
Shading and Textures
Open
4
1
1
1
4mo
Shape keys UV-morph
Modeling
Open
7
0
2
1y
Option to exclude normal map of texture compression on GLB export
Shading and Textures
Open
3
0
4
2y
David Fenk
3
ideas
3
upvoted
0
downvoted
2
comments
Joined February 2024
4 likes
321 views
Activity
davidfenk
commented
a comment on "Idea: Baking AO on an object in relation with other objects in scene"
4 mo
davidfenk
liked
Idea: Shape Keys should deform UV positions
1 y
davidfenk
liked
a comment on "Idea: Option to exclude normal map of texture compression on GLB export"
2 y
davidfenk
replied
a reply on "Idea: Option to exclude normal map of texture compression on GLB export"
2 y
davidfenk
liked
a comment on "Idea: Option to exclude normal map of texture compression on GLB export"
2 y
davidfenk
liked
a comment on "Idea: Option to exclude normal map of texture compression on GLB export"
2 y