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Ideas by josiah1
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Add "clipping" option for ray portal/parallax occlusion
Shading and Textures
Open
25
1
4
2y
Data collections to attribute Vertex group & Shapekeys
Shading and Textures
Open
1
0
2y
Sculpt Brush "Basis Mesh"
General
Open
2
0
2y
Add more settings to the Glare Node
Compositing
Open
4
0
2y
JOSIAH
15
ideas
6
upvoted
0
downvoted
3
comments
Joined June 2022
11 likes
1.1K views
Activity
josiah1
commented
a comment on "Idea: Texel density displacement (Free tessellation)"
9 h
josiah1
commented
a comment on "windows Build - Blender with Parallax Occlusion Mapping"
2 y
josiah1
liked
a comment on "windows Build - Blender with Parallax Occlusion Mapping"
2 y
josiah1
liked
a comment on "windows Build - Blender with Parallax Occlusion Mapping"
2 y
josiah1
replied
a reply on "Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ? "
2 y
josiah1
liked
a comment on "windows Build - Eevee: Parallax Occlusion Mapping from Displacement Output"
2 y
josiah1
liked
windows Build - Blender with Parallax Occlusion Mapping
2 y
josiah1
liked
a comment on "windows Build - Blender with Parallax Occlusion Mapping"
2 y
josiah1
liked
Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ?
2 y
josiah1
liked
a comment on "Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ? "
2 y