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Ideas by josiah1See all
    Add "clipping" option for ray portal/parallax occlusion
    • Shading and Textures
    • Open
    • 25   1
    • 4
    • 2y
    Data collections to attribute Vertex group & Shapekeys
    • Shading and Textures
    • Open
    • 1   0
    • 2y
    Sculpt Brush "Basis Mesh"
    • General
    • Open
    • 2   0
    • 2y
    Add more settings to the Glare Node
    • Compositing
    • Open
    • 4   0
    • 2y
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josiah1
JOSIAH
15ideas
6upvoted
0downvoted
3comments
  • Joined June 2022
  • 11 likes
  • 1.1K views

Activity
  • josiah1commented
    a comment on "Idea: Texel density displacement (Free tessellation)"  9 h
  • josiah1commented
    a comment on "windows Build - Blender with Parallax Occlusion Mapping"  2 y
  • josiah1liked
    a comment on "windows Build - Blender with Parallax Occlusion Mapping"  2 y
  • josiah1liked
    a comment on "windows Build - Blender with Parallax Occlusion Mapping"  2 y
  • josiah1replied
    a reply on "Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ? "  2 y
  • josiah1liked
    a comment on "windows Build - Eevee: Parallax Occlusion Mapping from Displacement Output"  2 y
  • josiah1liked
    windows Build - Blender with Parallax Occlusion Mapping  2 y
  • josiah1liked
    a comment on "windows Build - Blender with Parallax Occlusion Mapping"  2 y
  • josiah1liked
    Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ?  2 y
  • josiah1liked
    a comment on "Idea: Parralax Occlusion Mapping for blender 2.81-2.82 ? "  2 y