Separate Grid Snapping, Viewport and Node Editor
Toggle grid snapping being a separate option for the viewports and node editors, instead of having to constantly switch between the two.
Toggle grid snapping being a separate option for the viewports and node editors, instead of having to constantly switch between the two.
6 Comments
I would love this feature! :)
Already proposed - Snapping in the shader editor should be seperate from the 3d View. (use search).
This has actually been requested at least 4 times now! I keep voting for it, hopefully it'll happen one day :-)
Each posted around 1 year ago and it still not implemented. I told already, RCS is just for fun, almost zero impact on development. Keep voting, never gave up....
I reported this as a bug ( developer.blender.org/T92626 ), but looks like it's not, so the task has been closed by Hans Goudey who commented: "Thanks for the report, but this is not a bug. I agree that it is an issue though. Developers are aware of this, and I'm sure it will be tackled at some point."
YES!